The “Autumn Academy” for game developers is international bootcamp for improving chances of success with your current game in production.
Duration: November 8-12, 2021 (3 full days + 2 travel days)
Location: Kääriku Sports Center (https://www.kaariku.ee), Estonia
Target group: companies working on recently published or soon to be published games. Only 10 gamedev companies, max. 2 participants per company will be accepted, chosen by participating incubators based on the applications. All games platforms are welcome, e.g. mobile, PC, consoles, VR. At minimum, a playable demo showing core gameplay is mandatory, companies with a vertical slice / recently published game will be preferred.
How to get there?: fly to Tallinn, take a bus to Tartu from the airport (2.5 hours, tickets: https://www.tpilet.ee), we’ll organise a transport from there on (55 min travel time).
Application link and deadline: https://forms.gle/PpZVTQ8UuKBwsxA3A, deadline 10.10.21!
The main goal of the Baltic Sea Game Incubation “Autumn Academy” is to organise an international bootcamp combining intensive mentoring and a peer supporting environment to help the participating companies in overcoming production and business-related bottlenecks and reach wider audiences with their games.
We are aiming for customised sessions for each attending company with one-on-one sparring and mentoring available covering key topics for the company, game and / or process management, and then helping the team improve these according to their own specific needs. Peer support and networking with other teams is also one important aspect of the event.
Additionally, participating incubators will have the opportunity to discuss cross-border incubation topics for mapping and alignment of the processes of each incubator.
- Vladimir Funtikov, Creative Mobile, Estonia
- Ria Gynther, Vice Chair of IGDA Finland, Finland
- Leene Künnap, Placeholder Gameworks / Death and Taxes, Estonia
- Ott Madis Ozolit, Placeholder Gameworks / Death and Taxes, Estonia